Vulcanus Guide
What we need from Vulcanus
Vulcanus is a place of infinite resources. Lava based production allows you to pump out Iron and Copper items at a ridiculous rate. Because of this, Vulcanus is the perfect place to create Legendary Intermediates that we can ship into space and distributed to the other planets.
In addition to legendary intermediates, we also need to ship the following off the planet:
- Tungsten Plates both Common and Legendary quality
- Common Tungsten Carbide
- Legendary Foundries
- Metallurgic Science
The Blueprints
Metallurgic Science
Because Foundries are 5x5 - it is easy to create a 10 beacon setup that produces Metallurgic Science. The bigger problem is how to make ingredients fast enough.
Tungsten Carbide
TODO
Tungsten Plates
TODO
Worm Killer
TODO
Legendary Intermediates
I call this blueprint "The Super Cycler". It makes use of high productivity bonuses of LDS and Blue Circuits to create a loss free transformation of Plastic, Molten Iron and Molten Copper into the following, items of legendary quality:
- LDS
- Steel
- Iron Plates
- Copper Plates
- Green, Red and Blue Circuits
- Plastic
The blueprint is tileable, so you can scale it as high as you like.
To reach the loss free state, you need to reach Blue Circuits Productivity of 300% on EM plants. This can be done with 4 Legendary Prod 3 Modules and Level 21 in Blue Circuit Productivity. The blueprint is usable before you reach those level - it will just output less
Legendary Plastic (which we can get from recycling Legendary Red Circuits) allows us to create Legendary Steel via the LDS intermediate step. At high LDS productivity, we can input Molten Copper, Legendary Plastic and Molten Iron. And by recycling the output, we get the Plastic back - and we get an extra helping of Legendary Steel and Legendary Copper.
Legendary Foundries
TODO